Sarah Habibi 3D & Visual
Medieval riverside village at night
3D Environment & Prop Artist · London

Worlds that ship, on budget and in engine.

What I do 16 projects Download CV ↓
Services

Nine things studios and clients hire me for.

Each one lists what it includes and the work that proves it. Thumbnails open the relevant case study or section. Use the − to fold a service away.

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Live model

Turn it in your own hands.

Switch between assets, drag to orbit and scroll to zoom. The models are presented for inspection rather than direct download.

Web-optimised builds of the Antique Lamp and Greenhouse scenes — full-resolution source available on request. Add another by dropping a .glb into media/models/ and listing it in model-viewer.html.

Work

Filter it down.

Showing {{ count }} of 16 projects. Click any card for the full case study, including the clay and wireframe passes.

2D & motion

Brand, campaign and motion work.

Identity systems, campaign graphics and short-form motion for startups in medical tech, education and children’s health — Smart Hear, ACATRIX and BEBE LAB — alongside personal vector illustration.

Motion & video Press play
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Selected client film

Motion design, shown in context.

A compact campaign sample for ACATRIX, included here as evidence of editing, pacing, visual systems and delivery across brand channels.

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Brand identity Smart Hear · ACATRIX · Personal
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Illustration Vector · personal
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Social campaigns ACATRIX · 8-slide carousels
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Sarah Habibi
Sarah Habibi · London area
About

Versatile 3D environment and prop artist with a track record of optimised, game-ready assets and immersive worlds for AR/VR and real-time applications.

I work across the full pipeline — block-out, modelling, UV unwrapping, texturing, collision setup, lighting and final real-time rendering — under strict technical budgets and short deadlines. International experience from the Dutch tech sector, now based in the London area.

Alongside 3D I design brand identities, campaign graphics and motion content, so assets arrive presentation-ready rather than needing a separate designer.

Ink drawing, Persian ornament and copperplate calligraphy — the hand work behind the texture and trim.

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Certifications — Blender & Substance Painter game asset creation · Canva Certified Professional · Blender advanced world building · Logo design mastery · Game Environment Design diploma
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Clay or wireframe pass {{ current.title }} Final Clay / wire
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Start an enquiry

What are we building?

Service needed

Opens your mail app with the message ready to send to [email protected].

Draft opened

Your mail app should be showing the enquiry. If nothing opened, email [email protected] directly.

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Arrow keys to move · Esc or click the backdrop to close
Sketchbook Pen, ink and gouache. Pattern discipline that feeds trim sheets and texture work.
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